This tutorial aims to guide you through the process of creating extensions in Swift. Extensions are a powerful feature in Swift that allow you to add new functionality to existing classes, structures, enumerations, or protocol types.
By the end of this tutorial, you will be able to:
- Understand the concept of extensions in Swift
- Create your own extensions
- Add computed properties and methods to existing types using extensions
Before starting with this tutorial, you should have a basic understanding of Swift programming, including classes, structures, and enumerations.
Extensions in Swift are a way to add functionality to existing types. This can include adding new methods or computed properties, or enabling existing types to adopt protocols.
Creating an extension in Swift is done using the extension
keyword followed by the name of the type you want to extend. Inside the curly braces, you can add new functionality.
extension SomeType {
// new functionality to add to SomeType goes here
}
Extensions can add computed instance properties and computed type properties. Here is an example of adding a computed instance property to Swift's built-in Double
type that returns the square of the value.
extension Double {
var squared: Double {
return self * self
}
}
let three = 3.0
print(three.squared) // Prints "9.0"
Extensions can also add new methods to existing types. The following example adds a new method describe()
to the Int
type.
extension Int {
func describe() {
print("This is the number \(self)")
}
}
let number = 42
number.describe() // Prints "This is the number 42"
extension String {
func shout() -> String {
return self.uppercased() + "!!!"
}
}
let greeting = "hello"
print(greeting.shout()) // Prints "HELLO!!!"
In this example, we add a method shout()
to the String
type that returns the string in uppercase followed by three exclamation marks.
extension Int {
var isEven: Bool {
return self % 2 == 0
}
}
let number = 4
print(number.isEven) // Prints "true"
This example adds a computed property isEven
to the Int
type that returns true
if the integer is even and false
otherwise.
In this tutorial, we've learned how to create extensions in Swift and use them to add new functionality to existing types. We've seen how to add computed properties and methods to types.
For further learning, you can explore how to use extensions to enable a type to adopt a protocol, or add initializers to existing types.
Exercise 1: Extend the Double
type with a cubed
computed property that returns the cube of the value.
Solution:
extension Double {
var cubed: Double {
return self * self * self
}
}
let two = 2.0
print(two.cubed) // Prints "8.0"
Exercise 2: Extend the String
type with a reverse
method that returns the string in reverse order.
Solution:
extension String {
func reverse() -> String {
return String(self.reversed())
}
}
let greeting = "hello"
print(greeting.reverse()) // Prints "olleh"
Continue practicing by creating your own extensions and adding more complex functionality.