Welcome to this tutorial! Our main focus here will be to understand and work with Arrays and Slices in Go.
By the end of this tutorial, you will learn:
- How to declare and initialize arrays and slices in Go
- How to manipulate these data structures
- Best practices related to arrays and slices
Prerequisites: Basic understanding of Go programming language.
In Go, both arrays and slices are used to store multiple values of the same data type. However, they work differently:
Array is a fixed-length sequence of items of the same type. Once you declare the size of an array, it cannot be resized.
Slice is a dynamic-length sequence of items of the same type. Slices are more flexible and commonly used than arrays in Go.
To declare an array, you specify the type of its elements and the number of items it will hold. Here's the general syntax:
var arrayName [size]Type
To initialize an array while declaring it, you can use the following syntax:
arrayName := [size]Type{element1, element2, ..., elementN}
A slice does not require you to specify its size during declaration. Here's how you can declare a slice:
var sliceName []Type
To initialize a slice, you can use the built-in make
function:
sliceName := make([]Type, size)
Arrays in Go are value types. That means when you assign an array to a new variable or pass it to a function, the entire array is copied.
Slices, on the other hand, are reference types. When you assign a slice to a new variable or pass it to a function, only the reference to the underlying array is copied.
Let's see some practical examples of using arrays and slices in Go.
// Declare and initialize an array
numbers := [5]int{10, 20, 30, 40, 50}
// Print the array
fmt.Println(numbers)
This will output:
[10 20 30 40 50]
// Declare and initialize a slice
numbers := make([]int, 5)
// Fill the slice with values
numbers = []int{10, 20, 30, 40, 50}
// Print the slice
fmt.Println(numbers)
This will output:
[10 20 30 40 50]
In this tutorial, we've learned about arrays and slices in Go. We've covered how to declare, initialize, and manipulate these data structures.
Next, you might want to learn about other data structures in Go, such as maps and structs. You can also explore how to work with multidimensional arrays and slices.
Here are some exercises for you to practice:
Write a program that declares an array of integers and prints it.
Write a program that declares a slice of strings, adds three names to it, and prints it.
Write a program that takes an array and returns a slice containing only the elements at even indices.
// Declare and initialize an array
numbers := [5]int{10, 20, 30, 40, 50}
// Print the array
fmt.Println(numbers)
// Declare and initialize a slice
names := make([]string, 0)
// Add names to the slice
names = append(names, "John", "Jane", "Joe")
// Print the slice
fmt.Println(names)
func evenIndices(array [6]int) []int {
slice := make([]int, 0)
for i := 0; i < len(array); i += 2 {
slice = append(slice, array[i])
}
return slice
}
// Test the function
numbers := [6]int{10, 20, 30, 40, 50, 60}
fmt.Println(evenIndices(numbers))
This should output [10 30 50]
, which are the elements at the 0th, 2nd, and 4th indices of the array.