In this tutorial, we will explore how to extend the functionality of your Flutter applications by using Flutter plugins. These plugins allow your Dart code to communicate with the host platform, providing access to APIs and services on iOS and Android devices.
By the end of this tutorial, you will be able to:
To follow this tutorial, you should have:
Flutter plugins consist of a Dart package, a platform-specific implementation for Android (using Java or Kotlin), and a platform-specific implementation for iOS (using Obj-C or Swift). Flutter uses a flexible system that allows you to call platform-specific APIs whether available in Java or Kotlin code on Android, or in Objective-C or Swift on iOS.
To add a plugin, you need to update your pubspec.yaml
file. Under dependencies, add the name of the plugin, followed by a caret (^) and the version number. After saving the pubspec.yaml
file, run flutter pub get
to fetch the plugin.
dependencies:
flutter:
sdk: flutter
plugin_name: ^version_number
To use the plugin, import it into your Dart code. The way to use a plugin varies depending on the plugin itself, and you should refer to the plugin's documentation for specific usage instructions.
import 'package:plugin_name/plugin_name.dart';
Let's use the url_launcher
plugin as an example. This plugin enables Flutter apps to open browser URLs, send emails, and make phone calls.
Update your pubspec.yaml
file as follows:
dependencies:
flutter:
sdk: flutter
url_launcher: ^6.0.12
Then run flutter pub get
.
First, import the plugin:
import 'package:url_launcher/url_launcher.dart';
To launch a URL, use the launch
function provided by the plugin:
void _launchURL() async {
const url = 'https://flutter.dev';
if (await canLaunch(url)) {
await launch(url);
} else {
throw 'Could not launch $url';
}
}
In this tutorial, we've learned how to use Flutter plugins to extend the functionality of our Flutter applications. We've also seen how to search for, add, and use plugins in a Flutter project.
Next steps for learning would be to explore more plugins and understand how they can improve your Flutter apps.
Some additional resources include:
Add and use the shared_preferences
plugin to persist data in your app.
Use the device_info
plugin to get the details about the device your app is running on.
Use the connectivity
plugin to check the current network connectivity state of the device.
Solutions and explanations for these exercises can be found in the respective plugin's documentation.
Remember, the best way to learn is by doing. Keep practicing and exploring more plugins!