Virtual Reality (VR) / VR Software

Exploring Popular VR Apps

In this tutorial, we will explore some of the most popular VR apps available today. From gaming to education, these apps showcase the best of what VR has to offer, providing immer…

Tutorial 2 of 5 5 resources in this section

Section overview

5 resources

An overview of software used in creating and experiencing virtual reality

Introduction

In this tutorial, we'll be diving into the immersive world of Virtual Reality (VR) by exploring some of the most popular VR apps currently available. These apps span across a variety of categories, including gaming, education, and storytelling, demonstrating the wide array of possibilities VR technology offers.

By the end of this tutorial, you'll gain an understanding of:

  • The types of experiences these popular VR apps provide.
  • How to navigate and use these apps.
  • An overview of how these apps may be built, including some basic code examples.

There are no strict prerequisites for this tutorial, but a basic understanding of VR technology and having a VR device to try out these apps will definitely enhance your learning experience.

Step-by-Step Guide

Exploring The Apps

  1. Beat Saber: One of the most popular VR games, Beat Saber has you slicing through beats (represented by colored blocks) using two lightsabers. This app is a great example of how VR can provide an immersive and interactive gaming experience.

  2. Google Expeditions: This educational app allows users to embark on VR trips or explore AR objects. From the Great Wall of China to the International Space Station, Google Expeditions showcases how VR can be used for educational purposes.

  3. Tilt Brush: Tilt Brush is a VR app by Google that lets you paint in 3D space. It's a fantastic demonstration of how VR can be used as a creative tool.

In each of these apps, you would typically navigate and interact using VR controllers that track your hand movements. This makes for a highly immersive and interactive experience.

Code Examples

While we won't be building a full VR app in this tutorial, let's look at a simple example of how you might start setting up a VR scene using A-Frame, a web framework for building VR experiences.

<!-- This is the basic setup for an A-Frame VR scene -->
<a-scene>
  <a-box position="-1 0.5 -3" rotation="0 45 0" color="#4CC3D9"></a-box>
  <a-sphere position="0 1.25 -5" radius="1.25" color="#EF2D5E"></a-sphere>
  <a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder>
  <a-sky color="#ECECEC"></a-sky>
</a-scene>

In this example, we're creating a simple scene with a box, a sphere, and a cylinder, each positioned at different points in the 3D space. You'd be able to view this scene in VR using a compatible VR headset.

Summary

In this tutorial, we've explored some popular VR apps and the types of experiences they offer. We've also looked at a very basic example of how to set up a VR scene using A-Frame.

To continue your learning journey, you could look into other VR frameworks like Unity or Unreal Engine, which offer more advanced features for creating VR experiences.

Practice Exercises

  1. Explore other VR apps: Try out other VR apps and write a brief review of your experience. What did you like or dislike? How immersive was the experience?

  2. Create your own VR scene: Using A-Frame or another VR framework, create a simple VR scene and share it with others. How would you improve on it?

Remember, practice is key when learning new concepts. Happy exploring!

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