Flutter / Flutter State Management

Managing State with Stateful Widgets in Flutter

In this tutorial, you'll delve into managing state with Stateful Widgets in Flutter. This is a core concept that will empower you to build dynamic and responsive Flutter apps.

Tutorial 2 of 5 5 resources in this section

Section overview

5 resources

Understand how to manage state in a Flutter application.

Introduction

In this tutorial, we’ll explore the concept of managing state with Stateful Widgets in Flutter. The state is a crucial concept that enables you to create dynamic and interactive apps.

By the end of this tutorial, you will learn:

  • What a Stateful Widget is
  • How to create a Stateful Widget
  • How to manage the state of a Stateful Widget

Prerequisites:
You should have a basic understanding of Dart and Flutter. It would also be beneficial if you have some experience with Stateless Widgets.

Step-by-Step Guide

Stateful Widgets are dynamic. The UI changes over time due to user interaction or real-time data updates. In Flutter, Stateful Widgets have mutable state.

Creating a Stateful Widget:
A Stateful Widget in Flutter is created in two steps:
- Create a class that extends StatefulWidget
- Create a separate class that extends the State class

Managing State:
The state of a widget can change over time. The state could be user input or data fetched from a database.

Code Examples

Here is an example of a simple counter app implemented with a Stateful Widget.

// importing Flutter package
import 'package:flutter/material.dart';

void main() => runApp(MyApp());

// Creating a Stateful Widget
class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => _MyAppState();
}

// Creating the State
class _MyAppState extends State<MyApp> {
  int _counter = 0;  // Declare a variable for the counter

  void _incrementCounter() {
    setState(() {
      _counter++;  // Increment the counter when the button is pressed
    });
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: Text('Counter App'),
        ),
        body: Center(
          child: Text(
            'Button pressed $_counter times',
          ),
        ),
        floatingActionButton: FloatingActionButton(
          onPressed: _incrementCounter,
          child: Icon(Icons.add),
        ),
      ),
    );
  }
}

In this code:
- We declare a variable _counter to hold the state of the counter.
- We define a function _incrementCounter to increment the counter. We use the setState function to tell Flutter that the state has changed and the UI needs to be updated.
- In the build function, we display the counter value in a Text widget.

The expected output will be a Flutter app with an appBar titled 'Counter App', and a floating action button. When the button is pressed, the counter increments and the updated value is displayed on the screen.

Summary

In this tutorial, we learned about Stateful Widgets in Flutter and how to manage their state. We also looked at a practical code example.

Your next steps could be to learn about more complex state management techniques, like using the Provider package or the Bloc library.

Practice Exercises

  1. Create a Stateful Widget that displays a different text message every time a button is pressed.
  2. Create a Stateful Widget that changes the color of a container every time a button is clicked.

Here are some resources to deepen your understanding:
- Flutter's official documentation on Stateful Widgets
- A video tutorial on StatefulWidget

Solutions

  1. You can use a List of Strings for the messages, and change the index each time the button is pressed.
  2. You can use a List of Colors for the container, and change the index each time the button is pressed. Remember to use setState to indicate that the state has changed and the UI needs to be rebuilt.

Need Help Implementing This?

We build custom systems, plugins, and scalable infrastructure.

Discuss Your Project

Related topics

Keep learning with adjacent tracks.

View category

HTML

Learn the fundamental building blocks of the web using HTML.

Explore

CSS

Master CSS to style and format web pages effectively.

Explore

JavaScript

Learn JavaScript to add interactivity and dynamic behavior to web pages.

Explore

Python

Explore Python for web development, data analysis, and automation.

Explore

SQL

Learn SQL to manage and query relational databases.

Explore

PHP

Master PHP to build dynamic and secure web applications.

Explore

Popular tools

Helpful utilities for quick tasks.

Browse tools

Word Counter

Count words, characters, sentences, and paragraphs in real-time.

Use tool

Keyword Density Checker

Analyze keyword density for SEO optimization.

Use tool

Image Converter

Convert between different image formats.

Use tool

HTML Minifier & Formatter

Minify or beautify HTML code.

Use tool

Timestamp Converter

Convert timestamps to human-readable dates.

Use tool

Latest articles

Fresh insights from the CodiWiki team.

Visit blog

AI in Drug Discovery: Accelerating Medical Breakthroughs

In the rapidly evolving landscape of healthcare and pharmaceuticals, Artificial Intelligence (AI) in drug dis…

Read article

AI in Retail: Personalized Shopping and Inventory Management

In the rapidly evolving retail landscape, the integration of Artificial Intelligence (AI) is revolutionizing …

Read article

AI in Public Safety: Predictive Policing and Crime Prevention

In the realm of public safety, the integration of Artificial Intelligence (AI) stands as a beacon of innovati…

Read article

AI in Mental Health: Assisting with Therapy and Diagnostics

In the realm of mental health, the integration of Artificial Intelligence (AI) stands as a beacon of hope and…

Read article

AI in Legal Compliance: Ensuring Regulatory Adherence

In an era where technology continually reshapes the boundaries of industries, Artificial Intelligence (AI) in…

Read article

Need help implementing this?

Get senior engineering support to ship it cleanly and on time.

Get Implementation Help